S T U D I O
SNOWED IN STUDIOS
R O L E
Lead UI/UX Designer
O V E R V I E W
Multiplayer features in racing sims are often structured and competitive, making it difficult for players to understand or engage with more open ended experiences.
This feature was designed to clearly introduce and position meetups as a flexible, social alternative to traditional racing modes. It provides context, sets expectations, and guides players into the experience through a simple, approachable interface.
R E S P O N S I B I L I T I E S
• UI Art
• UX Design
• Icon Design
• User Flows
• Wireframes
• Interactive Prototypes
• High Fidelity Comps
• Client Communications
Designed for clarity and ease of entry, the experience reduces ambiguity and helps players confidently engage with a more open style of multiplayer.
P r o b l e m
Create a fully accessible gamified experience to encourage movement among children. Include support for users with disabilities through adaptive controls and external keyboard compatibility.
S o l u t i o n
The app transformed exercise
into a fun, game-like experience through rewards, challenges, and accessible gameplay.
into a fun, game-like experience through rewards, challenges, and accessible gameplay.
The UX and UI were redesigned with modern visuals, simplified navigation, gamified activity systems, and accessibility-focused interactions that adhered to WCAG accessibility standards.
O u t c o m e
The updated experience made physical activity feel more engaging, inclusive, and rewarding for a new generation of young users.
D I S C O V E R Y
Surfaced meetups alongside familiar multiplayer modes to make them easy to find without introducing a new mental model.
U n d e r s t a n d i n g
Introduced an FTUE modal to define the experience upfront, reducing ambiguity and improving confidence before entry.
E n t r y
Simplified the join flow to reduce friction and allow players to quickly enter a session.
O r i e n t a t i o n
Provided clear on entry context so players understand where they are and what they can do.
I n t e r a c t i o n
Supported flexible behaviors like driving, switching cars, and track voting through consistent UI patterns.
E x i t & C o n t i n u i t y
Allowed players to leave, rejoin, or transition between experiences without disrupting flow.